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Pillars of eternity fighter tank build
Pillars of eternity fighter tank build












pillars of eternity fighter tank build
  1. Pillars of eternity fighter tank build full#
  2. Pillars of eternity fighter tank build plus#

When I get knocked the first time the combat log says 'unbroken activated' and I get back up. I just tested with a second chance ring and unbroken in 1.06, or whatever the current version is. Though you can totally get knocked down twice if you keep it on Edited Augby Psychevore

pillars of eternity fighter tank build

High saves, high attack speed, high damage.Įdit: just realized you could choose to use some other armor at level 11, when you acquire Unbroken. It's basically an unstoppable, constantly hitting death machine. and Eder's Armor is just absolutely monstrous Gear is vital though, it allows you to skip some talents. As I do always.Ģ: Weapon & Shield (Sura's Supper Plate ftw)Ħ: Weapon Focus: Soldier (for that War Hammer with +1 engagement)ġ2: this is where I basically went whatever, it doesn't matter much.

Pillars of eternity fighter tank build full#

Played it on PotD, with a full custom party though. It's pretty good, but will be totally worthless in 2.0 because of the 5 perception It was my only tank, in fact, everything else was a glass cannon. You could further the tough enemy approach by adding single weapon style on top of the weapon and shield to get another +30% graze to hit for 50% total.

Pillars of eternity fighter tank build plus#

You lose out on the +15% damage boost from two handed style but gain the +6 deflection plus the shield which also adds to your reflex. If you want more tankiness you can swap two handed style for sword and shield style. You are a nutcracker, a heavily armored golem of death You'll have very high accuracy and do single target damage better than anyone except for a rogue with status effects combined with heavy armor that affects you 16% less than anyone else, a crit>hit and hit >crit passive defense and a per encounter self rez if all else fails. Plus you have a 20% graze to hit which will increase in damage the tougher the enemy Res - 17 - offsets the will save malus of dumping intellect plus gets you deflection, concentration and dialogueġ Knockdown - twice per encounter for 3.3 sec due to low intellect, or go with disciplined barrage for +10 accuracy for 9.8 secondsĢ Weapon Focus - +6 accuracy with weapon group of choiceģ Confident Aim - equivalent to +13.5% damage boostĤ Vulnerable Attack - +5 DR penetration modal for tough foesĥ Weapon Spec - +15% damage for weapon group of choiceĦ Savage Attack - +20% melee damage modalħ Armored Grace - +16% action speed due to reduced armor penaltyĨ Weapon mastery - +10% damage with weapon group of choiceĩ Critical Defense - converts some crits to hits and some hits to graze, you will get hit so this will make it hurt less, helps with spell effects as wellġ0 Two handed weapon style - +15% damage with two handed weapons Can swap with sword and shield style for a more defensive focus while still keeping high damage.ġ2 Whatever - interrupting blow to maximize interrupts, envenomed strike to make use of the high might and accuracy, passive deflection boost, another weapon slot.Īll together you get +30% might, +15 spec, +20 savage, +10 mastery, an equivalent +10% from the +20% minimum damage from Confident Aim, +15 two handed for +100% damage boost for two handed weapons, +65% for ranged weapons in your weapon group and +85% damage when going with weapon and shield for increased deflection. Int - 3 - no duration based abilities and something has to be dumped Per - 18 - more accuracy, good interrupts as well Might - 20 - more damage and more passive regenĭex - 10 - higher would be nice but run out of pointsĬon - 10 - new malus makes dumping more painful and then stands up again with a self rez to continue the fight.īoreal Dwarf Fighter White that Wends (+1 Per) - Any race will work well, I just like Dwarves The easy fights take longer than if he was a barbarian but against the really tough foes a fighter shines, he is usually the last one standing. Personally, I try not to ever get my main character knocked out and a fighter helps me achieve that goal. The fighter is tough enough to stand toe to toe with dangerous foes due to high natural deflection, heavy armor that is further improved with armored grace and naturally high endurance and health that also has a passive regen. he also can take a graze > hit talent, Confident Aim, which will further help his damage output in the toughest fights.īarbarians will do better against groups of weaker enemies, a rogue will do higher single target damage but requires status effects to be applied by others as well as being rather squishy. Fighters have the highest base accuracy which is further augmented by weapon enchantments, weapon focus and now by perception as well.

pillars of eternity fighter tank build

Here is an offensive themed fighter, similar to what I used prior to 2.0 but should do well with the downgrading of defender and the addition of accuracy from perception.














Pillars of eternity fighter tank build